Blog Archive

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Monday, April 30, 2012

Dark Summoner level 51 update

Stats by Zarzak

Aircarri - 90 def, 265 matk, 68 mdef, 209 spd, 50 int with a defense 1 imprint and the intelligent empowerment

Shade - 226 def, 341 matk, 45 mdef, 58 spd, 69 int power 2 imprint and the honor empowerment (irrelevant since he doesn't get an attack off on 3rd opponent but /shrug)

Shadow - 221 atk, 274 def, 80 spd, 62 int power 2 imprint and the RISK empowerment (this is the key)

Alundra-

also for a side note ( if u get a guard with counter on it u can probably kill it sooner) i recommend u get counter for at lease 2 guards in your formation.

Sunday, April 29, 2012

how to get mooman

been getting lots of questions about this so here it is for people who don't have it yet

mooman appears randomly in the beast plain as a  boss / I'm not sure what the lowest level is to encounter it but I'm guessing 40+ will see him

stats to beat this mooman

wicked with counter / all stats into speed / endurance imprint

alternate build green shadow with counter / 300 matk then the rest into speed or all into speed / endurance imprint

have not tested the green shadow build on mooman yet but im sure it will work

green shadow is cheaper to purchase for people that dont have enough for wicked

Thursday, April 26, 2012

St. Akigowa / Dark Dragon Clan shop 14

How to get the gold dragon known as St. Akigowa and the Dark Dragon.

First you have to beat the dragon queen with Akigowa transformed. This will let you turn into the Gold Dragon or St. Akigowa
I put stats into all speed with endurance you could probably use speed imprints.

then you go to vertex and you use the gold dragon to defeat the dark dragon using the same stats going all to speed

Oh and if you tried killing the dark dragon without learning the light move SEAL on your gold dragon. Just slap yourself! :)

Monday, April 23, 2012

Empowerments - Pocket Summoner

List of Empowerments

Analyze - Formation members gain 5% critical chance which deals 100% more damage (doesn't stack) (robot only)

Army - For each humanoid in the formation / 10% hp for all humanoids during battle (humanoid only)

Battle - Everyone's attack is increase 30% (doesn't stack)

Chance - Reduce your own hp by 50% and increase your damage by 50%

Claw - 50% chance to ignore half of opponents defense (animal only)

Counter - After each hit taken you return the same amount back to the attacker (has to be same attack type)

Critical - 10% chance to do 100% more damage

Darker - Reduce all magical attacks by 30% doesn't count light moves (dark only)

Deflect - 15% of magical attacks do no damage (magical only)

Double - Attack twice then reduce speed by 220% for next attack

Enrage - each attack taken increase 2% attack

Fireland -  each fire body type in the formation gives 10% Matk during battle (fire only)

Ground - decrease everyone's speed by 30% (doesn't stack ground only)

Health - Self hp by 20% during battle

Heart - increase Matk by 15% (dragon only)

Honor - increase damage by 20% after a kill

Illusion - 15% of normal attacks deal no damage ( Demon , mystery, special and ghost only)

Intelligent - Self int +100%

Leader - increase damage for all formation member's by 10%

Legend - 10% bonus to all self ability points during battle (legendary only)

Magic - increase everyone's Matk by 30% (doesn't stack)

Nature - for each grass type in the team hp + 8%  Mdef  + 5% (grass only)

Ocean - for each water type in the team Mdef +10% (water only)

Protect - formation member's gain 10% defense (animals only)

Risk - Increase damage by 50% when hp is below 30%

Robot - decrease everyone's int by 50% (doesn't stack)

Sacrifice - when defeated, opponents attack or magic attack will decrease by 50% depending on what type was attack was hit last.

 Shield - formation member's take 10% less damage from magic attack (magical only)

Silent - prevent opponents from using special attack

Vampire - heals 15% of the damage dealt to opponents

Void - Removes everyone's imprint effects except for ability point imprints (like speed 3)

Wild - for each animal in the formation speed +10% (animal only)

Thursday, April 19, 2012

How to reach level 70 in pocket summoner

Kill blood wolf and mooman with this

Use wicked all stats into speed. With endurance imprint and counter empowerment.

Works for ANY level as long as you can get ENDURANCE AND COUNTER. If u cant get it then that's why u lose.

Saturday, April 7, 2012

The power of double assault

How to beat army of evil

For low levels 40+

First guy use tianlong (lunar new years dragon) 110 defense 100matk then all speed. with speed 2 or higher imprint.

Second guy use soul hunter all speed with speed 2 or higher imprint.

3rd guy use isine with double skill assault full matk

Good luck.